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Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce: 1. Open the “TextMeshPro - Debug.zip“ project 2. Navigate to File → Build and Run 3. Observe the green text ... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. In t... Read more
PolyShape meshes are not visible and "Object may be corrupted" warnings ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new PolyShape (T... Read more
The validity of the multiple handles can behave differently based on the...
How to reproduce: 1. Open the “AddressablesReleaseBug“ project 2. Open the “SampleScene” 3. Open the TestRunner window (Window → ... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce: 1. Open the “PhysicsOverlapBug“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The E... Read more
[Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample ...
*Steps to reproduce:* # Create a Universal 3D Project # In the Package Manager import "URP Package Samples" from the Universal R... Read more
Uncaught exceptions do not have a Stacktrace when RedirectUnityLogs is s...
How to reproduce: 1. Open “try-unity-logging“ project 2. Open the “Main“ scene 3. Enter Play Mode 4. Observe the errors in the Conso... Read more
[Quest] Can Hover or Select XRInteractables through GameObject with a co...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Ass... Read more
[VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' acces...
*Steps to reproduce:* 1. Create a new VFX Graph 2. Add a Custom HLSL block 3. Open the HLSL code editor by clicki... Read more
[Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Edit > Project Settings… > Audio 3. Click on “Spatializer Plugi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled