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17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more

86
votes
Fixed

[VR] Terrain tree billboards position gets offsetted by VR headset position

XR SDK

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Oct 04, 2015

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Version/s: 5.2.1p2

To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device:LG Optimus Vu II (LG-F2... Read more

14
votes
Fixed

PathQueryStatus.Success is returned in a Script but the Path can't be re...

AI Navigation

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Nov 07, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce:1. Open the project from the file "1217091.zip"2. Inspect the Scene View and then select the "Box" GameObject from ... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

22
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

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Jan 11, 2022

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Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

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