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PathQueryStatus.Success is returned in a Script but the Path can't be re...
How to reproduce:1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more
[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10
Steps to reproduce:1) Open the last attached project (OC link).2) Build for iOS with Metal as Graphics API.3) Run on a device The ap... Read more
[Terrain] Can't paint Details in HDRP. Might need appropriate shaders to...
IT JUST CAN'T BE DONE!!!!! Details dont show up in HDRP. Either they aren't created or are not rendered Additional info:1. https://f... Read more
[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...
How to reproduce:1. Open the project from the file "1217091.zip"2. Inspect the Scene View and then select the "Box" GameObject from ... Read more
UI elements flicker with Editor on a second monitor and Game window on t...
Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more
[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....
To Reproduce: 1. Run the attached project in Editor.2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycast ... Read more
[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more
[TreeCreator] Selecting rotate node of a nested branch group on a tree t...
What Happened:On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:1. ... Read more
Method WheelCollider.GetGroundHit and terrain changes causes unity crash
Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more
Sampler Limit 16 exceeded in URP Lit shader
We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved