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[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more
[GI] If IndirectIntensity reaches 0 bounce light will disappear until Au...
Repro steps:1) Open the project and scene in it2) Notice the bounce/ambient glow around the cubes3) Try increasing Indirect Intensit... Read more
[GLES2] Performance Regression in rendering some shaders on iOS
[GLES2] Perfomance Regression in rendering some shader on iOS To Reproduce: 1. Build and run the attached project on iOS with GLES2 ... Read more
Deleting the camera while having Gizmos active in the Game View will cau...
How to reproduce:1. Create a new project2. Activate the gizmos in the Game View and make sure you see the Directional Light icon.3. ... Read more
[TreeCreator] Toggling tree settings in tree creator breaks tree rendering
Steps to repro: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Select 'Tree1' gameobject in the Hierarchy view;4. ... Read more
[UI] Scrollbar is corrupted in scroll view if one of scrolls is deleted ...
- Add a UI Scroll View element to the scene- Delete one of the ScrollBars gameobjects (e.g. Horizontal Scrollbar)- In the Inspector,... Read more
Cloth starts twitching after becoming visible
Steps to reproduce: 1. Open attached project2. Open scene "MainScene"3. Run it4. Hold SHIFT for 5 seconds5. Release shift6. Notice t... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
[UNET][Transform] Only Y axis rotations are transmissed to other instance
Repro steps:1) Open the project2) Build and run, so you would have two instances(Include LobbyScene and CompleteMainScene in the bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size