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18
votes
Fixed

[Mac] Editor performance drops on macOS when clicking and dragging on Po...

Optimization

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Jun 29, 2022

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Version/s: 2021.2.0a9, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more

38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open attached project "Probes Issue"2) Wait for baking to complete--- Notice that light probes have an almost ... Read more

21
votes
Fixed

Recursive Serialization is not supported error when calling Resources.Lo...

Serialization

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Sep 21, 2017

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Version/s: 2017.1.0f3, 2017.3, 2018.4

To reproduce: 1. Download and open the attached "Dwarf Mountain New.zip" project.2. Enter Play mode.3. Notice the console. Expected ... Read more

11
votes
Fixed

Sprite Atlas Override for iOS setting remains disabled when saving its c...

Texture

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Nov 28, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

uGUI

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

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