Search Issue Tracker




Found in


Issue ID




Recursive Serialization is not supported error when calling Resources.LoadAll from static method

Scene Management


To reproduce:

1. Download and open attached "Dwarf Mountain" project.
2. Enter Play mode.
3. Notice the console.

Expected result: No "Recursive Serialization is not supported" errors are thrown.
Actual result: Few "Recursive Serialization is not supported" errors are thrown and Play mode gets paused.

Reproduced with: 2017.3.0b3, 2017.2.0f3, 2017.1.1p4, 5.6.3p4, 5.6.0f2
Not reproduced with: 5.6.0f1, 5.5.4p5
Regression introduced in: 5.6.0f2

Notes: Serialization errors appear only after first time the game is launched. It might also appear every time game mode is entered, but if it does not, hen Unity needs to be restarted to reproduce the issue again. If in MainBase.cs script 23 line with "singleton.InitializeProgram()" is removed, issue does not appear since it stops all the consequent Resources.LoadAll() calls.

Error: "Recursive Serialization is not supported. You can't dereference a PPtr while loading. (Constructors of C# classes may not load objects either. See stacktrace.)
UnityEngine.Resources:Load(String, Type)"

Comments (1)

  1. 515f68b561d338a729e31467e9dbb570?d=mm


    Apr 30, 2018 17:32

    Please fix it, i cant make a scriptable singleton to work because this !

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.