Search Issue Tracker
Duplicate
Votes
38
Found in
5.3.2p1
Issue ID
768062
Regression
Yes
[Light Probes] Light Probes ignore ambient light when not in shadow
Reproduction steps:
1) Open attached project "Probes Issue"
2) Wait for baking to complete
--- Notice that light probes have an almost black dark side
Regression introduced in 5.3
-
Unity-Nikos
Jun 10, 2016 09:47
This is fixed in 5.3.5p3 and 5.4.0b21
-
R0man
Apr 13, 2016 07:44
If only Unity would help you bake light probes in an external program instead of relying on the hopelessly useless Enlighten.
-
MvdLaar
Apr 06, 2016 17:32
This remains one of the most severe issues in the engine right now. Light probes are completely useless if you use some shadow casting objects and have dynamic objects switching between shadow and light often...
-
ajoubbi
Feb 17, 2016 20:18
app world
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
This is a duplicate of issue #760728