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[Light Probes] Light Probes ignore ambient light when not in shadow
1) Open attached project "Probes Issue"
2) Wait for baking to complete
--- Notice that light probes have an almost black dark side
Regression introduced in 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Custom Pass rendering offseted in build when modifying camera.rect
- Instanced meshes are not drawn at certain camera angles when Graphics.DrawMeshInstanced method is used
- Borders corners not properly rendered
- [WebGL] Texture is missing when Graphics.Blit() method is called for a second time in WebGL build
- Editor crashes when unlocking Inspector with PropertyInfo.SetValue function