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25
votes
Fixed

A few Gingerbread devices freeze after the app is closed or sent to back...

Android

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Jan 23, 2014

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Version/s: 4.3.3f1

The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more

16
votes
Won't Fix

[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...

uGUI

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Sep 23, 2016

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Version/s: 5.4.1p2

Reproduction Steps: 1. Open Project 2. Open "MainScene" 3. Play scene 4. Try pressing any button on Display 1 5. Notice it does noth... Read more

17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Place the Editor window on a second monitor. 3) Detach the Game tab from the Ed... Read more

45
votes
Fixed

Streaming audio is broken

Audio

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Feb 08, 2013

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Version/s: 3.5.6f4

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project and launch "AudioTest" scene - Hit Play - P... Read more

66
votes
Postponed

[Terrain] Can't paint Details in HDRP. Might need appropriate shaders to...

Package: Scriptable Render Pipeline HD

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Dec 05, 2018

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Version/s: 5.3.0-preview

IT JUST CAN'T BE DONE!!!!! Details dont show up in HDRP. Either they aren't created or are not rendered Additional info: 1. https... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open the project from the file "1217091.zip" 2. Inspect the Scene View and then select the "Box" GameObject fro... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

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Oct 10, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open attached project ("HDRP Volumetric.zip") 2. Open Game window 3. Enter Game view 4. Move the mouse so that ... Read more

16
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

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Jan 11, 2022

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Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode); 2. Create new project or open attached one; 3. Go to Build Settings (File... Read more

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