Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
11
Found in [Package]
7.1.2
Issue ID
1190475
Regression
No
HDRP Volumetric is stacked with second orthographic camera when using Volumetric reprojection
How to reproduce:
1. Open attached project ("HDRP Volumetric.zip")
2. Open Game window
3. Enter Game view
4. Move the mouse so that Point light is in the bottom left corner
Expected result: Orthographic camera is not stacked
Actual result: Orthographic camera is stacked
Reproducible with: 2019.3.0b7, 2020.1.0a10
Not reproducible with: All versions below and including 2019.2.10f1 throws namespace errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Discussions] "NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render Pass
- Setting Shader Graph to Surface Type "Transparency" and Render Face "Both" breaks the preview
- Warning "Unknown pseudo class "multiline"" is logged when the Animator is loaded or in use after picking Motion in a States Inspector
- Deleting the property in the Blackboard and then creating the different type property with the same name throws an error
- Selector gets stuck in UI if scroll is used while dragging
Add comment