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Scrolling doesn't work with Apple Mighy Mouse A1152
Steps to reproduce : - have an Apple Mighty Mouse A1152 connected- open a longer script in Mono Develop- try to scroll with the mous... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
Occlusion does not work when scene is loaded from an Addressable
Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more
[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...
Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro:1. Move mouse around (don't touch the s... Read more
Scene gets dirtied after pressing play (it may be related to layout groups
Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... Re... Read more
Assertion failed: Assertion failed on expression: 'modifications.empty()...
Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code