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Receiver can not keep up with the amount of data sent error when writing...
When trying to get reference images for more than about 10 screenshots when using the grahics playmode test framework (included in t... Read more
[x86] Custom function with float return Type returns NaN values in Build...
Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce:1) Create a new project2) Open Build Settings and click Build (so that a prompt for a location to build in would open)3... Read more
Operations on the Color32 array are not reflected in WebGL Player when H...
Reproduction steps:1. Open the attached “WebCamTextureGetSetPixels32WithHDRTest.zip“ project2. Open the “SampleSceneHDR_Off” scene (... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
Removed VR Module dependency prevents URP Sample from compiling
Steps to reproduce: Open project :) Actual results: {{Package com.unity.template.urp-sample@file:/Users/bokken/Projects/com.unity.te... Read more
Profiler Modules submenu and window is missing Titles of Modules and Cou...
To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity2. Open the Profiler window3. Press the "Profiler ... Read more
[SRP] [Question] Scene Mask
SRP Repo: Issue #1204 Hey! I've been experimenting with the new ScriptableRenderPipeline and I'm trying to work out how to render ob... Read more
Kinematic Rigidbody2D velocities are not applied
Steps to reproduce:1. Open user attached project (Rigidbody2017.2)2. Play the scene3. Notice that velocity is not applied Expected r... Read more
Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps:1. Open the attached "GlitchRepro" project2. Open “Assets”/Scenes/SampleScene.unity scene3. In the Hierarchy wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size