Search Issue Tracker
By Design
Votes
1
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a6
Issue ID
1165167
Regression
No
[Linux] Editor is always on top for dragging, even if popup window is created
To reproduce:
1) Create a new project
2) Open Build Settings and click Build (so that a prompt for a location to build in would open)
3) Try to drag that prompted window
Expected: Only the prompted window drags around
Actual: Depending on the version, (a) Only the main editor window; b) Both windows) are dragged around
Reproduced in 2017.4.0f1, 2019.1.0f2, 2019.3.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Resolution Note (2019.3.X):
Unity now operates the same way as other applications that use Gnome, such as Firefox and Visual Studio Code, especially for similar windows like File->Save As and File->Open. This seems to be the intended look and feel for this platform.