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Entering "Configure Avatar" inside the Inspector locks it
Reproduction steps:1. Open the attached “Repro“ project2. Expand and select the Avatar of the “Assets/VillagerHuman.fbx“ Model3. Sel... Read more
Shaders lost from standard water asset
Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version.2) In Project tab, click o... Read more
Linux Editor throws "X Server took longer than x miliseconds to respond ...
How to reproduce:1. Create a new project2. Observe the error in the Console window Reproducible with: 2019.4.20f1, 2020.2.0b10, 2020... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
How to reproduce:1. Open the attached project "IN-126388"2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "... Read more
[HDRP][DXR] A GameObject is not rendered when its Layer is 4th or higher...
How to reproduce:1. Open the attached "1345515_Repro" project2. Open the Scene "SampleScene"3. Inspect the cubes in the Scene/Game v... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce:1. Open user's project2. Go to Main toolbar > BugReport > Open "TestCode Window"3. Create new scene or enter and ... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
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