Search Issue Tracker
By Design
Votes
0
Found in
5.3.5p4
Issue ID
806465
Regression
No
Shaders lost from standard water asset
Steps to reproduce:
1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version.
2) In Project tab, click on Standart Assets >> Environment >> Water(Basic) >> Prefabs >> WaterBasicDaytime.
3) Drop this prefab in Hierarchy tab/Scene and you will notice that water is lost his shader(pink color of water)(see image attached "pink.png")
4) Open project in 5.4.0b22, drop same prefab in to Hierarchy tab/scene and shaders will be fine(see image attached "fine.png").
Reproduced with: 5.2.1f4, 5.3.4f1, 5.3.5p5
Not reproduced with: 5.4.0b22.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
Add comment