Search Issue Tracker
Putting build into the background, then switching orientation causes the...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more
Hidden objects count is not displayed when multiple objects are hidden i...
How to reproduce:1. Create and open a new project2. In the Hierarchy create 10 Cube GameObjects3. In the Hierarchy hide all Cube Gam... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
UI Builder Project Library foldouts do not open when pressed on the fold...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new UI Document Asset (Assets > Create &g... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more
[DX12] Editor crashes when creating a RenderTexture with RenderTexture.a...
How to reproduce:1. Open the attached "1310791 repro" project2. Click the "Crash Unity" menu item from "Bug repro" > "Crash Unity... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce:1. Open user's project2. Go to Main toolbar > BugReport > Open "TestCode Window"3. Create new scene or enter and ... Read more
[Android] White screen after returning from Oculus Profile menu back to ...
Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more
[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lighti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OpenGLES3 Graphics API can be used with the "Linear" Color space on unsupported GPUs resulting the error spam
- [Windows] Recommended and Downloaded Learn tabs are empty and have scrollbar
- Memory spike when loading a prefab using TextMeshPro in iOS Player
- [iOS] UI Toolkit's DropdownField fails to close on first tap when Windowed Apps is used
- VFX System Border text cursor is sometimes not visible