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0
votes
Fixed

Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...

2D

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Jan 24, 2017

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Version/s: 5.6.0b5

Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more

0
votes
Fixed

[URP] Scene view shadows broken on deferred rendering path

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Jan 19, 2024

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Version/s: 2023.3.0b3, 6000.0.0b11

Open the attached project. Search the project for the PC_Renderer asset and change the rendering path from Forward to Deferred. Shad... Read more

0
votes
Fixed

"Select All" & "Deselect All" buttons are displayed on the "Build Profil...

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Jan 31, 2025

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Version/s: 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button Select "Windows Ser... Read more

0
votes
By Design

Builds compiled with 'Fast rebuild' don't start on low system resources.

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more

0
votes
Fixed

[UIElement - List] ArgumentOutOfRangeException is thrown when entering t...

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Oct 01, 2024

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Version/s: 2022.3.48f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/OctopathLHDv1.unity” Scene3. Select all 8 “CarS... Read more

0
votes
Not Reproducible

Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...

Probuilder

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Oct 23, 2018

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Version/s: 2019.1.0a6

How to reproduce:1. Open the attached Project (New Unity Project (22).zip)2. Open the ProBuilder Window, notice the "Edit Mode Toolb... Read more

0
votes
Fixed

Suggestion: "Open Prefab" button in "cannot restructure" dialogs

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more

0
votes
Fixed

The Decollider extension fails to pull the Camera out of all colliders w...

Package: Cinemachine

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Jan 06, 2025

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Version/s: 3.1.2

Reproduction steps:1. Open the attached “IN-91580”2. Open the “Assets/Shrunk/Scenes/CinemachineDecollider.unity” Scene3. Enter Play ... Read more

1
votes
Won't Fix

GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...

Text

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May 31, 2021

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Version/s: 2018.4.35f1, 2019.4.27f1, 2020.2.0a1, 2020.3.7f1, 2021.1.5f1, 2021.1.9f1, 2021.2.0a14

How to reproduce:1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene2. Enter the Play mode3. Observe the Con... Read more

0
votes
Duplicate

Editor crashes with (Unity) WorldCollision when previewing a Particle Sy...

Visual Effects - Legacy

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Aug 22, 2019

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Version/s: 2019.1.9f1, 2019.2.0b9, 2019.2.0f1, 2019.3.0a8, 2020.1.0a1

How to reproduce:1. Create a new project2. Import the "case1178532_ReproPackage" Package3. Add the "Brenntest" Prefab to the scene4.... Read more

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