Search Issue Tracker
Fixed
Fixed in 6000.0.0b11
Votes
0
Found in
2023.3.0b3
6000.0.0b11
Issue ID
UUM-61041
Regression
Yes
[URP] Scene view shadows broken on deferred rendering path
Open the attached project. Search the project for the PC_Renderer asset and change the rendering path from Forward to Deferred. Shadows are now broken in the scene view but appear fine in the game view.
Images of the expected and broken shadow results are also attached.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment