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0
votes
Fixed

Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...

Package: Burst

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Aug 22, 2020

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Version/s: 1.4.0-preview.4

Reproduction steps:1. Open the attached "case_1272311.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Reprod... Read more

3
votes
By Design

Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...

Asset - Importers

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May 28, 2021

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Version/s: 2020.3, 2020.3.10f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Test2020LTS.zip"2. Open SampleScene3. Edit the text of Text (TMP) Game Object4. Drag ... Read more

1
votes
Fixed

FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...

Quality of Life

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Nov 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more

0
votes
Fixed

[Linux] Editor throwing ArgumentExceptions while opening prefab override...

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May 26, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more

0
votes
Fixed

[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...

Audio

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Dec 14, 2015

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Version/s: 5.4.0a6

To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more

2
votes
Fixed

Editor crashes on mono_log_write_logfile when initializing a class deriv...

Package: Entity Component System (ECS)

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Aug 23, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached "case_1272391.zip" project2. Enter Play mode-- Observe the crash Reproducible with: 0.9.0-pr... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial number... Read more

0
votes
Active

Package Manager lets some packages to be imported when everything in the...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Download the FPS Microgame package Open the Package M... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

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Oct 18, 2019

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Version/s: 7.1.2

How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more

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