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Votes

0

Found in

6000.0.4f1

6000.0.11f1

Issue ID

UUM-75205

Regression

Yes

[URP][RG] Render Graph execution Error when using Motion Vector Map Overlay in the Rendering Debugger

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*Steps to reproduce:*

1. Download attached project and open in Unity

2. Open Rendering Debugger window >> Window >> Analysis >> Rendering Debugger

3. In the Rendering section, expand the Map Overlays dropdown menu and select the Motion Vector map overlay.

*Actual results:* Black/ grey Game and Scene views, Render Graph errors in the Console:

Render Graph Execution error.

InvalidOperationException: Trying to use a texture (_MotionVectorTexture) that was already released or not yet created. Make sure you declare it for reading in your pass or you don't read it before it's been written to at least once

*Expected results:*  Selected map overlay is displayed, no errors

*Reproducible with versions:* 

6000.0.4f1, 6000.0.11f1

*Not reproducible with versions:*

6000.0.1f1, 6000.0.3f1

*Tested on (OS):* 

MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Ventura 13.3.1 (a) (22E772610a)

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