Search Issue Tracker
Fixed
Fixed in 2022.2.13f1, 2023.1.0b9, 2023.2.0a6
Votes
0
Found in
2022.2.7f1
2023.1.0b4
2023.2.0a2
Issue ID
UUM-26773
Regression
Yes
[UIToolkit] ListView incorrectly draws handles when the fixedItemHeight is less than 22
How to reproduce:
1. Open the user’s attached “LvReorderableIssues” project
2. Open the “SSCCE → Demo Window” custom Editor window in the menu
Expected result: Handles are drawn correctly with two horizontal lines
Actual result: Handles aren’t drawn correctly
Reproducible with: 2022.2.0b8, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2
Not reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.0b7
Reproduced on: macOS 13.0 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
- Shadow casters are not rendered when deploying builds in specific Unity 6.0 versions
- Automatically unfocuses when focusing and DropdownField is open
- Debug Draw Mode stops rendering GameObjects when GPU Resident Drawer is enabled
- Only a single Selector is added to a Container when drag and dropping multiple of them on an Element in UI Builder
Resolution Note (fix version 2022.2.13f1):
Fixed in 2022.2.13f1