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0
votes
Fixed

Asset bundles which include VideoClip have different CRC values when bui...

Video

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May 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1152507-CRC_2019_2.zip") 2. Build asset bundles (Toolbar -> Bundles -> Build) ... Read more

0
votes
By Design

Update is not being called when Gameobject's active state changes in the...

Scripting

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Apr 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce: 1. Open the attached project ("case_1144488.zip") 2. Press Play Expected result: Update is called Actual result: ... Read more

1
votes
Fixed

[UWP] IL2CPP build fails when Manage Stripping Level is set to High

IL2CPP

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Mar 15, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create a new project 2. Set manege stripping level to High 3. Build project for UWP platform Results: UWP bu... Read more

1
votes
By Design

[VCS] [Perforce] Changing file name capitalization for assets that are a...

Version Control

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Oct 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a9

How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a new material... Read more

1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more

0
votes
Fixed

[Shuirken] NullReferenceException thrown on applying Curve Presets in th...

Visual Effects - Legacy

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Apr 13, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more

2
votes
Fixed

Loading dependent AssetBundles fails to deserialize some scripts on Stan...

Asset Bundles

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May 13, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1154172-AddressablesTest.zip") 2. Open the repro scene ("TestScene") 3. Build ... Read more

0
votes
Fixed

After deleting extracted material in the Asset's Import settings Remappe...

Asset - Importers

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Jul 28, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1172619_repro.zip 2. Select untitled FBX 3. Navigate to FBX Import settings -> Materials tab 4. Extr... Read more

0
votes
Not Reproducible

[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...

MacOS

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Oct 04, 2019

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Version/s: 2019.2.0a1, 2019.2.7f2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more

0
votes
Duplicate

Images with "Preserve Aspect" don't update aspect ratio when changing sp...

uGUI

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Apr 04, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a9

Steps on how to reproduce: 1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project 2. Play the 'SampleScene' scene 3. Click on... Read more

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