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Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
2
Found in
2018.4.0f1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1154172
Regression
No
Loading dependent AssetBundles fails to deserialize some scripts on Standalone builds
How to reproduce:
1. Open the attached project ("case_1154172-AddressablesTest.zip")
2. Open the repro scene ("TestScene")
3. Build Player Content in the "Addressables" tab
4. Enter Play Mode
5. Inspect that both objects (a circle and a cube) can be seen in the scene and gets destroyed after 5 seconds by DestroyAfterTime method
6. Exit Play Mode, build and run the project
Expected results: Both objects can be seen and gets destroyed after 5 seconds, the same way as in the Editor
Actual results: Cube gets destroyed immediately as "DelayInSeconds" is set to 0 after deserialization
Reproducible with: 2018.4.0f1, 2019.1.3f1, 2019.2.0b2, 2019.3.0a3
Reproducible with package versions 0.6.4, 0.8.4
Notes:
1. Could not test with 2017.4, as it lacks the required package
2. Couldn't test with package versions before 0.6.4 because of API changes resulting in many errors inside the project
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Resolution Note (fix version 2019.3):
Fixed in 2018.4.9f1, 2019.2.3f1, 2019.3.0a12