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Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
Backport: Unity crashes on ArticulationBody_CUSTOM_ResetCenterOfMass whe...
Steps to reproduce:1. Open the attached project “IN-9234_SamplesProject.zip“2. Open Assets/Ackermann/Scenes/Various Ackermann Setups... Read more
Flickering on iOS when MSAA and Depth Texture are enabled
Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more
Trigger blocks weird collapse
Trigger blocks in VFX Graph are not collapsing correctly one linked to a GPU event Read more
Different results when disabling Post-Processing effects individually an...
Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...
Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more
[Android][URP] Depth texture/stencil is not available on Android when De...
How to reproduce:1. Open the user's attached "kkandroidURP.zip2. In the Project window select "URP-HighFidelity-Renderer" found in t... Read more
Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: Open the user’s attached project Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” In the In... Read more
The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation