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0
votes
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[GPU PLM] The GPU Lightmapper is slow when using "Always Refresh"

Progressive Lightmapper

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Jul 06, 2020

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Version/s: 2020.2.0a17

The GPU light mapper is not performant when using the "Always Refresh" feature (previously named "animated materials"). It can reall... Read more

0
votes
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[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...

Progressive Lightmapper

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Steps... Read more

1
votes
Postponed

Editor only classes break serialization when using SerializeReference at...

Serialization

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Jul 04, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user's attached "SerializeReference Bug.zip" project2. Open "Bug" Scene3. Go to File -> Build And Run4. ... Read more

1
votes
Postponed

Asset References are not added to an array when adding trough the Inspec...

Package: Addressables

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Jul 09, 2020

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Version/s: 1.11.2

How to reproduce:1. Open the attached project "1261809.zip"2. Open the "Test" Scene3. Select the "Test" GameObject in the Hierarchy ... Read more

0
votes
Postponed

[Stacks] Some stack nodes are wider than they should be

ShaderGraph

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Jul 09, 2020

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Version/s: 2020.2.0a11

Repro steps:1. Use a project with HDRP2. Create a new HD Lit shader3. Go into the graph inspector and, under surface options, enable... Read more

0
votes
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[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac2) Add a subsurface scattering material3) Enable the high quality in the HD asset Read more

0
votes
Postponed

[VFX] Event attributes having names in lower case get clipped

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 7.4.1, 7.3.1

Event attributes having names in lower case get clipped. Refer the attached screenshot Steps to reproduce:1. Create a new project2. ... Read more

0
votes
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[Shader Graph] Reset functionality does not work on Baked Emission and M...

Package: Scriptable Render Pipeline HD

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repro:... Read more

0
votes
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[HDRP] "SerializedObject target has been destroyed" error thrown on remo...

Package: SRP HD Template

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

Unable to remove "HD Additional Camera Data (Script)" Component and below error is thrown, refer attached video"SerializedObject tar... Read more

0
votes
Postponed

Properties values do not rebind by the property names when changing Shad...

Package: Shader Graph

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Apr 19, 2020

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Version/s: 9.0.0-preview.34

How to reproduce:1. Open the attached project "1239564.zip"2. Open the "Test" Scene3. Select the "Cube" GameObject4. Change "CustomM... Read more

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