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Meshes are missing when using Static Batching with Scriptable Build Pipe...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
[VFX Graph] Errors are thrown when renamed graph is focused after exitin...
How to reproduce: Create a new VFX 2. Add Simple Particle system3. Rename graph to 'p'4. Enter Play Mode5. Exit Play Mode6. Focus gr... Read more
Physics overlap queries are not consistent when used against convex Mesh...
Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more
Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...
How to reproduce:1. Open the attached project "unity-2021-test.zip"2. Build the project Expected results: Build is successfulActual ... Read more
Declared hotkeys are not working in the popup menu
How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more
TAA quad-like artifacts around moving silhouettes
When TAA is on and object moves, some weird quad-shaped artifacts can show up around silhouettes of moving objects. Read more
Typo in the error message when the Hub encounters a critical error
How to reproduce:1. Install Unity Hub in the default location2. Create a new project on a BitLocker encrypted drive while it is unlo... Read more
[HDRP] Switching back & forth the up direction f the light anchor when t...
See attached video. Repro steps:- Add a light anchor component to a light- Optionally, assign an object to the Anchor Position Overr... Read more
Transparent Custom Pass Renders Opaque with MSAA Disabled in Player
No description entered in Cloud incident. Read more
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