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Fixed
Fixed in 2021.3.14f1
Votes
7
Found in
2021.3.10f1
Issue ID
UUM-14311
Regression
Yes
Crash on GfxDeviceGLES::DrawBuffersBatchMode when entering Play Mode
Reproduction steps:
1. Open the user’s project
2. Enter Play Mode
Expected result: Unity Editor enters the Play Mode
Actual result: Unity Editor crashes
Reproducible with: 2021.3.9f1, 2021.3.10f1
Not reproducible with: 2021.3.8f1, 2022.1.0a3, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10
Couldn't test with: 2020.3.39f1 (couldn’t downgrade to C# 8.0), 2022.1.0a1, 2022.1.0a2 (target runtime doesn't support default interface implementation)
Reproducible on: Windows 10 Pro 21H2
First lines of the stack trace:
{noformat}0x00007FF6F63D04C0 (Unity) GfxDeviceGLES::DrawBuffersBatchMode
0x00007FF6F79352AB (Unity) GfxDeviceWorker::RunCommand
0x00007FF6F7937B5D (Unity) GfxDeviceWorker::RunExt
0x00007FF6F7937C78 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF6F602C8B7 (Unity) Thread::RunThreadWrapper{noformat}
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Mastaroth
Apr 20, 2023 20:39
Still happens on Unity 2022.2.15 if you enable URP + SRP Batcher + GLES 3
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leandromondevaim
Mar 13, 2023 07:32
I am seeing a lot of similar log from crashes in google console, the build is from unity 2020.3.17 and we receive the crashes from many different devices and android versions, does anyone know if we have a fix for it in 2020.3.x?
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DamianCoventry
Mar 03, 2023 03:14
Same here. I'm getting this exact crash. Here's part of my crash dump:
(BuildId: 10d99bef5793eee5)
GfxDeviceGLES::DrawBuffersBatchMode(GfxBatchHeader const&)
libunwind.cpp:0:0
(BuildId: 10d99bef5793eee5)
GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
libunwind.cpp:0:0
(BuildId: 10d99bef5793eee5)
GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
libunwind.cpp:0:0
(BuildId: 10d99bef5793eee5)
GfxDeviceWorker::RunGfxDeviceWorker(void*)
libunwind.cpp:0:0
(BuildId: 10d99bef5793eee5)
Thread::RunThreadWrapper(void*)
libunwind.cpp:0:0 -
Bovine
Jan 23, 2023 21:03
I have a very similar callstack coming from Quest 2. Is not necessarily instant crash but very frequent now :(
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Resolution Note (fix version 2021.3.14f1):
We can no longer reproduce this in 2021.3.14, so assuming this was fixed.