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Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce:1. Open the attached project from "1408355crash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and observe the c... Read more
Inconsistent framerate when resizing/docking/undocking Game window in Pl...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "My project.zip"2. Undock the Game view as a separate win... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more
Multi-selected object LocalizedString values are overwritten when CanEdi...
Reproduction steps:1. Open the attached "Localization Multiple Objects Test.zip" project2. In the Project window, go to the "SampleO... Read more
[macOS] "Metal: cannot write to unused constant buffer." error is thrown...
How to reproduce:1. Open the attached project's "case_1326869-Project.zip" Scene labeled "Test"2. In the Hierarchy, select the "Test... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
"Install with Unity Hub" link from Build Settings doesn't check submodul...
Steps to reproduce:0. Make sure your editor installation doesn't have Android Build module already installed1. Create new project2. ... Read more
[UI Builder] Label text displays incorrectly when changing font asset's ...
How to reproduce:1. Open the attached project "1354177.zip"2. In the Project window, double click the "Bug.uxml" Asset to open the U... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default