Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
10
Found in
2019.4.35f1
2020.3.28f1
2021.2.10f1
2022.1.0b6
2022.2.0a3
Issue ID
UUM-583
Regression
No
repositories.cfg could not be loaded warning is produced when opening Android Settings tab in Player Settings
Steps to reproduce:
1. Create a new project with Android support
2. Switch the build target to Android in Build Settings
3. In Project Settings -> Player -> Other Settings
4. Switch to Standalone Settings tab
5. Switch back to Android Settings tab
Expected results: No errors or warnings
Actual results: " File C:\\Users\\aurimas.pupsysPC\\.android\\repositories.cfg could not be loaded." warning is produced on either of steps 3,4,5
Reproducible with: 2019.4.35f1, 2020.3.28f1, 2021.2.10f1, 2022.1.0b6, 2022.2.0a3
Notes:
- Not reproducible on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note:
This is an expected message that appears to be from the Android SDK when the file doesn't exist. Creating an empty one in the location specified will silence the warning.
Resolution Note (2022.2.X):
This is an expected message that appears to be from the Android SDK when the file doesn't exist. Creating an empty one in the location specified will silence the warning.