Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.1.16f1
2021.2
2022.1
Issue ID
1354745
Regression
No
Multi-selected object LocalizedString values are overwritten when CanEditMultipleObjects attribute is enabled
Reproduction steps:
1. Open the attached "Localization Multiple Objects Test.zip" project
2. In the Project window, go to the "SampleObjects" folder
3. In the Inspector window, observe that each "SampleDef" object has a unique "Test Name" value
4. Open the "SampleDefinitionEditor" Script (Assets > Scripts > Editor)
5. Change the 6th line to "[CustomEditor(typeof(SampleDefinition)), CanEditMultipleObjects]"
6. Save the Script
7. In the Project window, go to the "SampleObjects" folder
8. Select multiple "SampleDef" objects at once
9. Deselect the selected "SampleDef" objects
10. Select "SampleDef" objects individually observing their values in the Inspector
Expected result: "Test Name" values did not change
Actual result: "SampleDef" objects that were multi-selected now share the same "Test Name" values
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.15f2, 2021.1.16f1, 2021.2.0b6, 2022.1.0a11
Not reproducible with: 2022.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a12