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0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the on-screen buttons Expected result: there ... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more

0
votes
By Design

GUI Text Field and Text Area use the Editor themed background when it is...

IMGUI

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Apr 10, 2020

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Version/s: 2019.3.0a3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the SampleScene3. Inspect the GUISkin.guiskin - its Text ... Read more

0
votes
Won't Fix

Possible to interact with hidden elements in Timeline window when there ...

Timeline

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Aug 31, 2018

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Version/s: 2018.3.0a11

Steps to reproduce:1. Create a new object with Playable Director2. Assign timeline which has no tracks to the Playable Director comp... Read more

0
votes
Fixed

[Volumes] Revert property doesn't work on AnimationCurves parameters.

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Nov 30, 2022

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Version/s: 2022.2.0f1, 2023.1.0a23, 2023.2.0a1

Repro: 1) Add exposure to any HDRP project 2) Switch mode to Curve Mapping 3) Change any curve parameter 4) Right click->Revert P... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

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Sep 05, 2019

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Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more

0
votes
Fixed

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

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Nov 10, 2015

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Version/s: 5.3.0b6

To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more

0
votes
Not Reproducible

Infinite bug submit prompts when running out of space

Bugreporter

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Oct 22, 2015

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Version/s: 5.2.1p3

1. Create small partition, 100mb seems enough2. Create new project in that partition and select all "Asset Packages" you can3. Impor... Read more

0
votes
Won't Fix

TextMeshPro memory leak occurs when reloading the scene using Addressables

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May 02, 2024

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Version/s: 2022.3.28f1, 6000.0.0f1

How to reproduce:1. Open “memoryLeak“ project2. Navigate to File → Build and Run3. In Player press space (keyboard)4. Navigate to Wi... Read more

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