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Won't Fix
Votes
0
Found in
2022.3.14f1
2023.2.1f1
2023.3.0a15
Issue ID
UUM-56630
Regression
No
Performance drops when large VFX effects are rendered
Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/MainMenu/MainMenu.unity” Scene
3. Enter the Play Mode
4. Press the “Benchmark” button
5. Observe the FPS values in the right upper corner when large visual effects appear in the Scene
Expected result: FPS stays stable
Actual result: FPS drops significantly and remains lower
Reproducible with: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15
Could not test with: 2021.3.32f1 (“BuildFailedException: GraphicSetting's HDRenderPipelineAsset Assets/HDRP/HDRenderPipelineAsset-High.asset is a non updated asset” error)
Reproducible on: Silicon M1 MacOS 13.6, Intel MacOS 14
Not reproducible on: No other environment tested
Note: Reproducible on these Build Targets: MacOS Standalone
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Resolution Note:
The observed decrease of FPS is expected in scenes with a lot of transparent overdraw and/or expensive post-process.