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Won't Fix

Votes

0

Found in

2022.3.14f1

2023.2.1f1

2023.3.0a15

Issue ID

UUM-56630

Regression

No

Performance drops when large VFX effects are rendered

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Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/MainMenu/MainMenu.unity” Scene
3. Enter the Play Mode
4. Press the “Benchmark” button
5. Observe the FPS values in the right upper corner when large visual effects appear in the Scene

Expected result: FPS stays stable
Actual result: FPS drops significantly and remains lower

Reproducible with: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15
Could not test with: 2021.3.32f1 (“BuildFailedException: GraphicSetting's HDRenderPipelineAsset Assets/HDRP/HDRenderPipelineAsset-High.asset is a non updated asset” error)

Reproducible on: Silicon M1 MacOS 13.6, Intel MacOS 14
Not reproducible on: No other environment tested

Note: Reproducible on these Build Targets: MacOS Standalone

  1. Resolution Note:

    The observed decrease of FPS is expected in scenes with a lot of transparent overdraw and/or expensive post-process.

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