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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X

Votes

3

Found in

2022.1.21f1

2022.2.0b12

2023.1.0a15

2023.2.0a1

2023.3.0a3

6000.0.0b11

6000.1.0a7

7000.0.0a1

Issue ID

UUM-33953

Regression

No

Warning "Registering a native texture with depth=0 while the actual texture has depth=1" is thrown when in Play Mode and creating a Cubemap from another Cubemap's native texture

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Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11.
(UUM-22094 fixes the CubemapInspector issue from the original report) 

The repro project can be retrieved from the original ticket (too heavy to upload here). The original description can be found below:

How to reproduce:
1. Open the project "IN_19061"
2. Enter the Play Mode
3. Observe the Console

Expected result: no warning
Actual result: warning "Registering a native texture with depth=0 while the actual texture has depth=1"

Reproducible with: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15
Couldn't test with: 2020.3.40f1, 2021.3.12f1 (due to compiler errors)

Reproducible on: Windows 10 Pro

Note: not reproducible in Player

Comments (1)

  1. xc

    Jul 26, 2024 08:11

    Found in 2021.3.37f1

    Warning:
    Registering a native texture with depth=1 while the actual texture has depth=0

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