Search Issue Tracker
By Design
Votes
0
Found in
2019.3.0a3
2019.3.9f1
2020.1
2020.2
Issue ID
1236160
Regression
Yes
GUI Text Field and Text Area use the Editor themed background when it is set to None
How to reproduce:
1. Open user-submitted project (New Unity Project)
2. Open the SampleScene
3. Inspect the GUISkin.guiskin - its Text Field is set to 'None'
4. Enter Play Mode
Expected result: Text Field has no background
Actual result: Text Field has the Editor's background
Reproducible with: 2019.3.0a3, 2019.3.11f1, 2020.1.0b6, 2020.2.0a8
Not reproducible with: 2017.4.40f1, 2018.4.22f1, 2019.3.0a2
Notes:
Only reproducible in the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
Resolution Note (2020.2.X):
After the northstar styling changes in all cases we do not have a background image anymore and use a background color. This is as per the latest design changes of northstar extended styles