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0
votes
By Design

[VCS] Changes to the Audio Mixer can be made without checking out the asset

Version Control

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Sep 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Audio Mi... Read more

0
votes
Duplicate

[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...

CodeEditors

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "DebugRepro.zip" and scene "TestDebugger" 2. Make sure that Edit -> Preferences -> Exter... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

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Apr 04, 2019

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Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more

0
votes
Fixed

Profiler shows 1 static body under Physics (2D) when profiling an empty ...

Physics2D

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Open the Window > Analysis > Profiler 3. Record Play Mode/Edit Mode 4. See the Ph... Read more

0
votes
By Design

[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)

XR SDK

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1182026_repro.zip 2. Open 'MultipleCameras' scene 3. Make sure Single Pass Instanced mode is set 4. ... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

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Aug 08, 2019

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Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more

0
votes
Fixed

[Packman] Test Framework package disappears from the list after removing

Packman

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May 08, 2019

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Version/s: 2019.2.0a13, 2019.2.0b1

Test Framework package disappears from the list after removing. Steps to reproduce: 1) Create a new project in 2D Template 2) Wind... Read more

0
votes
Fixed

Package Manifest Inspector throws an error when changing the Inspector m...

Asset - Importers

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Aug 28, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Select any Package manifest file(e.g. Packages/Unity UI/package.json) 3. Change t... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more

0
votes
Fixed

Animator does not work when object component references are animated

Animation

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Apr 03, 2019

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Version/s: 2018.3.11f1, 2018.3.12f1, 2019.1.0f1, 2019.2.0a11

How to reproduce: 1. Open attached project "AnimRepro.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene View Expect... Read more

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