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0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
Fixed

[Oculus XR] Oculus Loader script is forcing minimum the Android SDK vers...

Package: Oculus XR Plugin

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Dec 23, 2021

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Version/s: 1.11.2

Oculus Loader script is forcing the minimum Android SDK version to be set to 23 even if it has been set higher in the Player Setting... Read more

6
votes
Fixed

[WebGL] Performance drops significantly when running build on fullscreen

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May 24, 2022

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Version/s: 2022.2.0a9

Reproduction steps:1. Open the user's attached project on WebGL2. Build and run it3. Enter fullscreen in the game and observe the fr... Read more

0
votes
Fixed

RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...

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Mar 18, 2024

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Version/s: 6000.0.0b12, 7000.0.0a1

Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Select the “PC_Renderer.asset” (Assets > Settings &... Read more

0
votes
Won't Fix

"Browse" button for Xcode in the "Build Profiles" window is too big

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Feb 03, 2025

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Version/s: 2022.3.56f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it Go to Fi... Read more

0
votes
Fixed

PackageRequirements blocks in Shaders do not support experimental/previe...

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Jul 19, 2023

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Version/s: 2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0a22, 2023.3.0a3, 7000.0.0a1

Reproduction steps:1. Open the attached project "ShaderPackageRequirements"2. Select NewUnlitShader.shader in the Project window Exp... Read more

0
votes
Won't Fix

AddComponent takes longer when there are multiple scripts in the project

Scripting

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Jul 16, 2018

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Version/s: 2018.1.8f1

How to reproduce:1. Open attached project "Unity Bug.zip" and scene "Test"2. Enter Play mode3. Observe Console window Expected resul... Read more

0
votes
Fixed

Naming Selectors with improper character combinations in UI Builder logs...

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Save the new USS 4. In the StyleShe... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

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Aug 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project2. Enter Play Mode3. Press the "Run Blit Test"... Read more

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