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Crash on PhysicsComposer2D::IsValid when calling PhysicsComposer.isValid...
This comes from the following discussion: https://discussions.unity.com/t/lowlevelphysics2d-chaingeometry-more-properties-methods-ex... Read more
[SW-unity-6-1] UI Builder has inconsistent bolding of fields when changi...
Steps to reproduce:1. Create a project2. Open UI Builder (Window → UI Toolkit → UI Builder)3. Add any element to the hierarchy4. Go ... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
"Local Volumetric Fog" Component's "Inherit from Hierarchy" mode doesn't...
How to reproduce:1. Open the attached "hdrpET" project2. Open the "OutdoorsScene" scene3. Open the Game view4. In the Hierarchy, sel... Read more
Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more
[Regression] Clicking Collab window tab while it's open reopens it inste...
Steps to reproduce:1. Open a new project2. Click on Collab window tab (Top right corner of the editor, near 'Layers' and 'Layout')3.... Read more
Terrain data becomes corrupted after pulling from git remote
How to reproduce:1. Clone the repository (linked in the edit below)2. Switch to the terrain-origin branch and create a new testing b... Read more
Incorrect Realtime GI Light Probes baking when more than one Light Probe...
Reproduction steps:1. Open the attached “IN-93909.zip“ project2. Open the “Scene” Scene3. Double click on the “Observe” GameObject f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved