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[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it:1. Open the user's attached "TestDeltaTime" project2. Build and Run the project on Android device3. Observe the ... Read more
Resetting Audio Settings on game object which has DontDestroyOnLoad caus...
How to reproduce: Open Mobile Audio test Suite project (link in comments) Open MainMenu scene Create a new script and add this code ... Read more
Async setup does not work when running tests with the Test Framework
Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more
Wrong path separator when building addressables
How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more
AR Environment view fails to update after editing Simulation Environment
Synopsis After you edit one of the sample simulation environments, upon leaving prefab editing mode the Sim Env seems to revert to i... Read more
[Quick Search] Object Selector doesn't suggest Script Components that co...
How to reproduce:1. Open the attached “case IN-7005” project2. Open the “Test” Scene3. Select the “User” GameObject in the Hierarchy... Read more
[MacOS] Editor Launch Screen should not be displayed in batchmode
Reproduction steps:1. Open Unity Hub2. Add -batchmode argument to any project by using right side menu -> Add command line argume... Read more
Polybrush paints textures with the right mouse button when navigating in...
Reproduction steps: Open the user attached project Open “SampleScene” scene Select “Plane” GameObject in Hierarchy Go to Tools → Pol... Read more
The Localization Table gets duplicated when a Localization String is mod...
Steps to reproduce:1. Open the attached project “LocalizationRepro.zip“2. Open Assets/Tables/TAB_en-US.asset in the text editor3. Lo... Read more
URP does not render terrain details when the project is built
To reproduce:1. Open the project “TestTerrainDetail”2. Open the Assets → Scenes → SampleScene3. Enter Play mode4. Notice that the te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved