Search Issue Tracker
Fixed
Fixed in 1.1.X
Votes
0
Found in [Package]
1.1.3
Issue ID
POLBR-3
Regression
Yes
Polybrush paints textures with the right mouse button when navigating in the Scene view
Reproduction steps:
# Open the user attached project
# Open “SampleScene” scene
# Select “Plane” GameObject in Hierarchy
# Go to Tools → Polybrush → Polybrush Window
# Select the “Paint textures on meshes” tab
# While the brush is over the “Plane” try to rotate the Scene Camera by holding RMB
Expected result: The Plane GameObject is not painted
Actual result: The Plane GameObject is painted
Reproducible with: 1.1.3 (2021.1.0a1, 2021.3.7f1, 2022.1.11f, 2022.1.0b3, 2023.1.0a4)
Not reproducible with: 1.1.2 (2020.3.37f1)
Reproduced on: Windows 10
Note: The bug should be contained in the editor, testing with 2020.3.37 and different package versions shows that the bug is not reproducible at any point
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note:
Fixed in 1.1.4: https://github.com/Unity-Technologies/polybrush/pull/177
Resolution Note (fix version 1.1.X):
Fixed issue causing brushes to paint when navigating the scene using right mouse button.