Search Issue Tracker
Fixed
Fixed in 2023.1.0b1, 2023.2.0a11
Votes
3
Found in
2023.1.0a2
2023.2.0a1
Issue ID
UUM-10181
Regression
No
URP does not render terrain details when the project is built
To reproduce:
1. Open the project “TestTerrainDetail”
2. Open the Assets → Scenes → SampleScene
3. Enter Play mode
4. Notice that the terrain tile on the right has terrain details rendered
5. Build And Run
Expected result: The application looks the same as in Play mode in the Editor
Actual result: The terrain on the right does not have terrain details rendered
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a2
Reproduced on: macOS Monterey 12.4 (Intel)
Notes:
- The applications works properly using the built-in render pipeline in a build
- In 14.0.3 (2022.2.0b1) and 15.0.0 (2023.1.0a2) versions terrain details are not rendered even in Play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2023.2.0a11):
User can now supply the required URP detail shaders by loading one edited terrain.