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AntiAliasing function does not work correctly, the rotated images still ...
Reproduction steps:1. Open the attached project;2. Open the scene "RotatedImage";3. Observe an object "Image" edges; Actual result: ... Read more
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...
To reproduce:1. Open project attached by the user2. Build it for iOS and run on iPhone 53. While the app is running, open Control Ce... Read more
Light is directed to the two sides of the Light Probes after baking Prog...
How to reproduce:1. Open attached Unity project "case_917344-LightProbes"2. Open Window --> Lighting --> Settings3. Set Lightm... Read more
The "Ignore Parent Groups" option of Canvas Group has no effect if a par...
To reproduce: 1. Open the project, attached by user (CanvasProblem.zip)2. Open "Test" scene if not open3. Select Canvas in the hiera... Read more
Shader Normal map not being loaded with AsssetBundle correctly
Steps to reproduce: 1. Open user attached project2. Open "BundleView" scene3. Enter PlayMode and observe both Cylinders look the sam... Read more
[WebGL] [OSX] Unable to type special characters (ë or é) on built project
To reproduce:1. Open project2. Play scene3. Type 'é' character to input field (alt + E, then press E again )4. Build and run scene f... Read more
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce:1. Open project from the link2. Build and run for android-Crash(sometimes requires more tries to run the app) Not... Read more
[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps:1. Import attached project.2. In Player Settings, disable "Show Splash Screen".3. Build and Run with "AutoConnect... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce:1. Open attached project2. Open scene crash.unity3. Select the Plane game object4. Attach the Cloth component to ... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce:1. Open attached project2. Open the "Example" scene3. Build & Run the project4. Enter Play mode and select "Lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled