Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0p2
Issue ID
917344
Regression
No
Light is directed to the two sides of the Light Probes after baking Progressive Light
How to reproduce:
1. Open attached Unity project "case_917344-LightProbes"
2. Open Window --> Lighting --> Settings
3. Set Lightmapper to Progressive
4. Generate Lighting
Expected result: Light is directed to the one side as expected.
Actual result: Light is directed to the two sides of the Light Probes: as expected and to the opposite side.
Reproducible with both Ligthmappers: 2017.1.0a2, 5.6.1p3, 5.5.4f1, 5.5.0a6
Reproducible only with Progressive Lightmapper: 2017.2.0a3, 2017.1.0b9, 2017.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
This is a duplicate of issue #813677