Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
5.6.3f1
Issue ID
939665
Regression
No
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wrong value and causes OverflowException on iPhone 5
To reproduce:
1. Open project attached by the user
2. Build it for iOS and run on iPhone 5
3. While the app is running, open Control Center by swipe up
4. Close Control Center and open again
5. Check console. If there won't be Overflow Exception repeat 3,4 steps
Expected: Existing notifications are cleared and new notifications are set.
Actual: OverflowExeption occurs.
Reproduced: Unity 5.6.3f1, 2017.1.0p2, 2017.2.0b6, 2017.3.0a3
iPhone 5 OS 10.1.1, iPhone 5 OS 9.3.5
Not reproducible on: iPhone 5s 9.3.3, iPhone 7+ 10.3.2
Fixed in: 2017.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment