Search Issue Tracker
Duplicate
Votes
1
Found in
5.6.0b9
Issue ID
898498
Regression
No
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual Reality Supported is enabled with Cardboard
Steps to reproduce:
1. Open project from the link
2. Build and run for android
-Crash(sometimes requires more tries to run the app)
Notes:
1) Crash only happens on android phones with 7.1 OS
2) When app launched only black screen is visible on android phones with 7.0 & 7.1 OS
3) Everything works as expected on devices with OS 6.0.1 and lower (until VR is supported)
Results: application doesn't work on android devices with 7.x OS when Vulkan is selected in Graphics API and Virtual Reality supported is enabled with Cardboard
Reproduced with: 5.6.0b11, 5.6.0f3, 2017.1.0a6
On 2017.1.a6 when building to android, the application crashed after exiting it.
DUT:
Reproduced on:
Google Nexus 5X, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 418, Build:google/bullhead/bullhead:7.1.1/N4F26I/3532671:user/release-keys
Samsung SM G930F, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQB3:user/release-keys
Working fine on:
Sony D6603 (Xperia Z3), OS:5.1.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6603/D6603:5.1.1/23.4.A.1.264/2418263178:user/release-keys
Sony D6503, OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6503/D6503:6.0.1/23.5.A.1.291/2769308465:user/release-keys
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
pseudowok
Nov 02, 2017 15:16
Also fails on Android 8.0, Nexus 5x
dirkson
Apr 19, 2017 20:58
This is marked as duplicate, but I am unable to find any other issues that reference this issue. Appears to be incorrectly marked as duplicate.