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0
votes
Won't Fix

Projectors project flickering texture on objects in Scene when using Pro...

Camera

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May 08, 2020

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Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open user's attached project2. In the Project window go to Assets -> Scenes -> test3. Open the "Projectors... Read more

0
votes
Fixed

Hitting the upper bound of Detail Meshes causes previously placed Detail...

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more

0
votes
Duplicate

[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...

Profiling

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May 14, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a11

How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more

1
votes
Fixed

MenuItems are not separated with a separator in the Hierarchy context menu

Themes

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May 14, 2020

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Version/s: 2017.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to GameObject -> SubMenu in the toolbar3. Notice that the items "MenuItem" ... Read more

0
votes
Fixed

[iOS] UNITY_VERSION in UnityTrampolineConfigure.h is higher in earlier U...

iOS

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May 06, 2020

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Version/s: 2017.4, 2019.3, 2019.3.8f1

Reproduction steps:1. Open 2020.2.0aX and 2018.4.22f1 Editor folders2. In both folders go PlaybackEngines -> iOSSupport -> Tra... Read more

0
votes
Fixed

MenuItem validation function can be executed in the Hierarchy context menu

Themes

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May 13, 2020

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Version/s: 2017.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the user's attached project2. Press GameObject in the toolbar3. Notice that the item "MenuItem" is not avai... Read more

1
votes
Duplicate

Extract Textures button is not disabled when there are no textures to ex...

Asset - Importers

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May 13, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached "textureextractbug" project2. Select "sphere" in the Assets folder3. In the Inspector go to... Read more

1
votes
By Design

CTRL-Dragging over game objects in the Scene View does not add them to t...

Scene/Game View

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May 13, 2020

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Version/s: 2017.4, 2017.4.40f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce:1. Create a new project and open it2. In the scene create a couple of cubes3. Select one of the cubes4. While holdi... Read more

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