Search Issue Tracker
Duplicate
Votes
1
Found in
2017.4
2020.1.0b8
2020.2
Issue ID
1246981
Regression
No
Extract Textures button is not disabled when there are no textures to extract
How to reproduce:
1. Open user's attached "textureextractbug" project
2. Select "sphere" in the Assets folder
3. In the Inspector go to the Materials tab
Expected result: Extract Textures button is greyed out
Actual result: Extract Texture button is not greyed out
Reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
-
Resolution Note (2020.2.X):
The issue is on blender's exporter side, there is an embedded texture in this FBX file but it's named sphere.fbm ( instead of sphere.png ) so Unity is unable to extract it. Only Blender is able to extract the texture.
Nothing we can do on our side to fix this.
Here's the bug on Blender side: https://developer.blender.org/T71596
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
This is a duplicate of issue #1179018