Search Issue Tracker
FileUtil.CopyFileOrDirectory throws IOException when destination parent ...
How to reproduce:1. Open the attached “IN-101613” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console and the P... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Additively loading scene that contains lightmap onto the scene without l...
To reproduce:1. Open project attached by the user2. Open scene "Main" and hit play3. Press the second button: "2. Load Lightmap Scen... Read more
[Shader Graph] Group selection dotted lines appear on changing input UV ...
Group selection yellow dotted lines appear on changing input UV value in Tiling And Offset node. Steps to repro:1. Create a new HDRP... Read more
Incorrect Realtime GI Light Probes baking when more than one Light Probe...
Reproduction steps:1. Open the attached “IN-93909.zip“ project2. Open the “Scene” Scene3. Double click on the “Observe” GameObject f... Read more
GameObjects are not always culled when outside the Camera's frustum
Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more
[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more
Importing VFX with a ShaderGraph assignment doesn't automatically compil...
Repro steps:1. Import the attached package.2. Observe that the VFX with ShaderGraph has no compiled.3. Reimport it or go to Edit >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved