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0
votes
By Design

[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...

Themes

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Feb 20, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more

0
votes
Duplicate

After Project Upgrade, a GUI Layer deprecation error and warning appears...

Asset - Database

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Aug 30, 2019

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Version/s: 2019.3.0a4, 2019.3.0b1

This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more

0
votes
Duplicate

Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...

Package: UI Toolkit

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Dec 16, 2020

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Version/s: 1.0.0-preview.13

Reproduction steps:1. Open project "MobileBoardCoreGames.zip"2. Open Scene "Board"3. Build and run Expected result: no crashActual r... Read more

3
votes
Fixed

[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...

Mobile

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Nov 09, 2017

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Version/s: 2017.2.0f3

Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more

1
votes
Won't Fix

VisualScripting deserialization will slow the main thread when loading a...

Package: Visual Scripting

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Feb 03, 2025

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Version/s: 1.9.5

How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console Expected result... Read more

3
votes
Not Reproducible

Second Camera does not render when BeforeImageEffects: Post-processing i...

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Aug 22, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Samples/XR Interaction Toolkit/2.3.2/Starter Assets/DemoSc... Read more

0
votes
Fixed

[PublicAPI] SaveGraphIfDirty saves even if the graph is not dirty.

Package: Graph Toolkit

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Sep 08, 2025

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Version/s: 0.3.0-exp.1

it calls GraphObject.Save that do not check the dirty state in case of a foreign asset. Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

0
votes
Fixed

[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene

Package: TextMeshPro

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Dec 01, 2020

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Version/s: 3.0.3

How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

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Apr 02, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

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