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1
votes
Fixed

Table is not being released when calling ReleaseTable

Package: Localization Package

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Aug 30, 2022

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Version/s: 1.3.2, 1.4.2

1) Open the attached project 2) Open Scene Bug 3) Press play and open the Addressables Event Viewer (Asset Managements/Addressables/... Read more

0
votes
Fixed

Visual Effect Graph doesn't render third particle or renders it as a bla...

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: Open the user-attached project (FantasyBowFishing.zip) Open the “ParticleTest“ scene from “Assets/Scenes“ director... Read more

0
votes
Fixed

Crash on CallWindowProcW when opening windows form in Play Mode

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more

0
votes
Fixed

Backport: Unity crashes on ArticulationBody_CUSTOM_ResetCenterOfMass whe...

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Aug 30, 2022

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Version/s: 2021.3.8f1

Steps to reproduce:1. Open the attached project “IN-9234_SamplesProject.zip“2. Open Assets/Ackermann/Scenes/Various Ackermann Setups... Read more

0
votes
Fixed

Flickering on iOS when MSAA and Depth Texture are enabled

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more

0
votes
Fixed

Trigger blocks weird collapse

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Aug 30, 2022

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Version/s: 2021.2.11f1, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Trigger blocks in VFX Graph are not collapsing correctly one linked to a GPU event Read more

1
votes
Fixed

Different results when disabling Post-Processing effects individually an...

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Aug 30, 2022

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Version/s: 2020.3.24f1, 2021.3.11f1, 2022.1.0b2

Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

19
votes
Fixed

“DrawMeshInstanced does not support…” error in the Console pops up when ...

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more

0
votes
Fixed

[Android][URP] Depth texture/stencil is not available on Android when De...

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Aug 30, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open the user's attached "kkandroidURP.zip2. In the Project window select "URP-HighFidelity-Renderer" found in t... Read more

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