Search Issue Tracker
Not Reproducible
Votes
1
Found in [Package]
6.7.1, 7.0.1
Issue ID
1181574
Regression
Yes
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Camera" with specific focal length is enabled
How to reproduce:
1. Open the new repro project -> Sample Scene
2. Switch to Game View
3. Switch between the two cameras in the scene by enabling/disabling them
4. Notice the missing shadow parts in the Game View (as opposed to Scene view)
Reproducible with: 2019.2.0b9(LWRP 6.7.1, HDRP 6.7.1/6.9.1), 2019.2.4f1(LWRP 6.9.1), 2020.1.0a3, 2020.1.0a3(URP/HDRP 7.0.1)
Not reproducible with: 2018.4.8f1(LWRP 4.10.0), 2019.1.14f1(LWRP 5.7.2), 2019.2.0b8(LWRP/HDRP 6.7.1)
Could not test with: 2017.4 LWRP was not yet implemented
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment