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NullReferenceException is logged when cancelling Shader Graph recovery o...

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Jun 27, 2025

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Version/s: 2022.3.64f1, 6000.0.48f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce: Open any Project Create a Shader Graph Asset and double click it to open it Delete the Shader Graph Asset in the... Read more

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Namespace references are not updated when a package is installed while V...

Package: Visual Studio

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Jun 27, 2025

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Version/s: 2.0.20

How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Package Management > Package Manager3... Read more

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"System.ArgumentOutOfRangeException" is thrown when compiling 65536 func...

Package: Burst

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Jun 26, 2025

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Version/s: 1.8.23

Steps to reproduce:1. Open the attached “TestBurst.zip” project2. Add the “Test.cs” script to the Assets folder3. Wait for the Burst... Read more

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Player Input Manager assigns wrong indexes for newly connected devices w...

Package: Input System

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Jun 26, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. C... Read more

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Text changes to the Inspector default value when logged multiple times a...

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Jun 26, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-106192” project2. Open Build Profiles (File → Build Profiles) and make sure the “Developme... Read more

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"UnityException" error is thrown and UI Document is not rendered when us...

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Jun 26, 2025

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Version/s: 6000.2.0b6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-104603” project2. Open the “SampleScene”3. Save the scene4. Observe the Scene view and the... Read more

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TextMeshPro Shader "Mask" field does not update in Inspector when changi...

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Jun 25, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-106022_TMPMaskOffIssue“ project2. Open the “SampleScene”3. In the Hierarchy window select “Canvas/T... Read more

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Visual Elements are not garbage collected when using clear() on parent o...

Package: Memory Profiler

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Jun 25, 2025

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Version/s: 1.1.6

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

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Lights with Bloom flicker during runtime when Temportal Anti-Aliasing is...

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Jun 25, 2025

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Version/s: 2021.3.51f1, 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the attached “IN-104757” project2. Open the “OutdoorsScene” Scene3. Select the “Main Camera” in the Hierarc... Read more

2
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Time.deltaTime is locked to the display's refresh rate when the built Pl...

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Jun 23, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-105806.zip” project2. Make sure a Secondary Display is connected to the PC3. Build and R... Read more

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